Player guide
Eleven crates at spawn, and not one key on this server has ever been sold for real money. Every key is earned - by voting, by climbing a ladder, or by spending coins you took off a dungeon boss.
| Relic | Cosmetic unlocks. The per-vote crate, and almost entirely cosmetics |
| Scribe | Starter enchanting - books, lapis, bookshelves, anvils, XP |
| Naturalist | Plants, mobs and the pretty end of the natural world |
| Mason | Decorative building blocks: terracotta, concrete, stained glass, quartz, blackstone and deepslate |
| Toolwright | The enchanting crate. Utility enchants only - nothing for a fight |
| Patina | Copper. Golem statues in all five oxidation stages, waxed variants, bulbs, lanterns, chains, grates and doors |
| Wayfinder | Travel, maps and exploration |
| Menagerie | Mobs, eggs and animal things |
| Voyager | Armour trims and the decorative high end |
| Quartermaster | The stocked-up crate - supplies in quantity |
| Ascendant | The top crate. Elytra, dragon head, dragon egg, netherite template |
Type /vote, work through the seven sites, and keys arrive as you go.
| Every vote | a Relic key |
| 25 votes | Voyager |
| 30 votes | Toolwright |
| 60 votes | Wayfinder |
| 75 votes | Menagerie |
| 100 votes | Ascendant |
| 150 votes | Quartermaster |
| Vote party | Naturalist, when the server hits 30 votes between everyone |
Vote-party keys go only to players who actually voted and are online when it fires.
Coins drop off dungeon mobs and bosses, and /coinshop turns them into keys. This is the route for a player who plays more than they vote.
| Scribe | 60 coins |
| Naturalist | 120 |
| Mason | 180 |
| Toolwright | 200 |
| Patina | 350 |
| Wayfinder | 400 |
| Menagerie | 500 |
| Quartermaster | 900 |
Relic, Voyager and Ascendant are not sold for coins
Crossing certain tiers on the five earned ladders hands you a key outright. See the Earned Ranks guide - in short:
| Tombwalker | Dungeons, 5 clears - a Relic key |
| Freeholder | Towns, 40 points - a Quartermaster key |
| Journeyman | Mastery, 350 - a Scribe key |
| Tradesman | Trade, 55 - a Scribe key |
| Reaver | War, 200 - a Patina key |
Every four hours of ACTIVE playtime hands you a Naturalist key, and it repeats forever. AFK time is not counted - the server tracks what you are actually doing, not how long the client has been open. /playtime shows how close you are.
A town that wins a TownWars war by capturing the enemy banner earns its mayor an Ascendant key and a Quartermaster key. It is the only route that pays those out without voting, and it goes to the mayor rather than to the town.
Left-click a crate to preview everything inside it before you spend anything.
There is no crate on this server you can pay for
| /vote | The vote menu, and the main key faucet |
| /coinshop | Spend Ancient Coins on keys |
| /rank | See how close you are to a ladder tier that pays one |
| /playtime | Progress to your next free Naturalist key |
| /keys | How many keys you are holding right now |