Player guide

Earned Ranks

Five separate ladders, 34 titles, and not one of them is for sale. You climb all five at once just by playing, and you choose which single title you wear.

Command/rank
Ladders5
Titles34
Buyablenone of them

Download the PDF

1Type /rank

It lists all five ladders at once: the title you currently hold on each, your score, and what the next title needs. Nothing to sign up for - you have been scoring on all five since the day you joined.

2Pick the one you wear

You are never wearing five tags at once. Choose one and it becomes your name in chat, in the tab list and above your head.

/rank dungeonWear your Dungeons title
/rank townWear your Towns title
/rank mcmmoWear your Mastery title
/rank pvpWear your War title
/rank jobsWear your Trade title
/rank donorWear your donor rank instead
/rank noneWear nothing

Change it as often as you like. The switch shows on your very next line of chat, with no relog.

3Collect what each tier hands you

Crossing a tier pays out on the spot - crate keys, extra homes, extra auction slots, a vault, a bigger vault, /workbench, warps and particle effects. You do not claim them; they simply arrive.

None of this can be bought

  • There is no store item, no donor rank and no crate that grants a single tier on any of
  • these five ladders. That is exactly why the War ladder is allowed a small stat reward
  • where nothing purchasable ever could be.

Dungeons - Torchbearer to Deathless

Scored on dungeons cleared.

Torchbearer1 clear
Tombwalker5 - a Relic key
Delver15 - your own vault
Vaultbreaker35 - an extra auction slot
Deepwarden70 - warps to both dungeons
Ruinlord120 - the Ender Aura trail
Deathless200 - the top home tier

Towns - Settler to Archon

Scored on what YOU did, never on your town's totals. Joining a big town does not hand you the mayor's title, and leaving a town never wipes what you earned.

Chunk you claim3 points - to whoever ran the claim
Founding a town25 points
Founding a nation40 points
Each day as a resident1 point
Settler10
Freeholder40 - a Quartermaster key
Steward100 - an extra home tier
Magistrate220 - an extra auction slot
Castellan450 - a large vault room
Archon800 - the Divine Halo trail

Mastery - Apprentice to Luminary

Eight mcMMO skills added together: mining, woodcutting, excavation, herbalism, swords, axes, archery and unarmed. Each one counts for at most 200, so a single maxed skill cannot carry the ladder - Luminary means you are near the top of all eight.

Apprentice150
Journeyman350 - a Scribe key
Adept600
Master850 - /workbench anywhere
Grandmaster1100 - a large vault room
Sage1350 - the enchanting warp
Luminary1550 - the Arcane Flame trail

Repair, Salvage, Alchemy, Smelting, Fishing, Acrobatics and Taming are deliberately left out. Those seven are the ones you can farm at an anvil or standing still.

Trade - Hireling to Guildmaster

Your Jobs levels added together across all twelve jobs, each counting for at most 100.

Hireling20
Tradesman55 - a Scribe key
Guildsman100 - an extra auction slot
Provisioner155 - /workbench anywhere
Magnate210 - a large vault room
Guildmaster260 - the Green Sparks trail

Not in a job yet? /jobs browse. You can hold several at once.

War - Skirmisher to Scourge

Scored on kills, and it is deliberately not a farm.

Killing upworth up to double, the further above you they are
Killing downworth as little as 5% - stomping newcomers pays nothing
Same victim twicehalves each time, for two hours
During a declared warworth 1.5x
Just logged inunder a minute online and the kill does not count at all
Dyingcosts 4 points, and your score never goes below zero
Skirmisher25
Raider90
Reaver200 - a Patina key
Bloodsworn400 - one extra heart
Marauder700 - two extra auction slots
Warbringer1100 - a second extra heart
Warlord1700 - the Inferno trail
Scourge2500 - the Blood Helix trail

The two hearts are the only stat reward on the server

  • They are earned and they cannot be bought, which is the whole reason they are allowed.
  • Extra hearts help you survive someone stronger and do almost nothing to a fight you
  • were already going to win, so they do not compound against newer players.

Wearing your donor rank instead

/rank donor puts your bought rank back on as a title, so supporting the server never costs you the choice. You can swap between it and any earned title whenever you like.

Staff are the exception - a [Mod] tag is identification, not a cosmetic, so staff keep their real prefix and wear their chosen title alongside it.

Commands

/rankEvery ladder, your score, and the next title
/rank <ladder>Wear that ladder's title
/rank noneHide your title

/ranks, /ladder and /titles all do the same thing.